Bug & Claw logo white

Follow the development of Bug & Claw

A fictional world where highly intelligent mutant arthropods rule what's left of the devastated world left by humans.
The three covers for the Alone In Wellness game books

Alone In Wellness

Do you struggle with finding peace? Practicing mindfulness? Controlling anger?

Get the entire collection of three Alone In Wellness games at a 25% discount.
OUR BLOG

Articles

Game updates and releases, game design, thoughts and more.
View all
March 30, 2025
Favourite mechanics: Sunlight

The first time I experienced a game using the light of day to influence things, it was an approximation of daylight in Pokémon Silver. You input your local time into the game when you start it and the cartridge itself would track it like any other digital watch, affecting Pokémon availability, day and night effects, […]

Read More →
February 23, 2025
Gaming isn't immune to enshittification

Problems of imbalance in value: When companies get greedy and skew more toward business-value-first instead of customer-value-first, quality declines or crashes outright. This is enshittification. Cory Doctorow coined the term to encapsulate this problem of overextending into maximizing shareholder value and revenue at the expense of everything else, especially at the expense of customer experience. […]

Read More →
January 4, 2025
Critique is powerful—but what if we used it to call people in rather than push them out?

I'll never forget over twenty years ago now when a friend helped tune me in for the better I occasionally struggled to learn in my small town because I trusted people and new ideas far more than I should have. Now that I understand how to interrogate new ideas and problems, I don't have this […]

Read More →
January 1, 2025
3 Minute Animal

The rules are simple in this little game to help you warm up for drawing or unwind at the end of the day. It is best played in groups where you share screenshots of your creations, but it can also be played solo. Draw a random animal (decided at the time) in 3 minutes using […]

Read More →
December 1, 2024
Drips

The sink constantly drips in room 6. Every twenty seconds, a flit in the light and a metallic plunk. I wonder how much water that is over a year. Do all drippy sinks drip at the same cadence? How many drippy sinks are there in the world? I search on my phone "how many doctor's […]

Read More →
November 24, 2024
Acknowledging the Past, Building the Future

Lessons from Dungeons & Dragons and Disingenuous Debate The recent online exchange involving Elon Musk and Grummz, talking about Gary Gygax, and changes to Dungeons & Dragons (D&D) texts raises important questions about how we engage with the past, adapt to societal progress, and conduct debates in the public sphere. It says a lot about […]

Read More →
October 25, 2024
Ironsworn: Starforged tips

I have been playing Ironsworn: Starforged for a couple of weeks now. I love how its open-to-interpretation rules push me to build a dynamic world, allow myself to be surprised, and take weirder gaming risks. The starter downloads for both Ironsworn and Ironsworn Starforged are free, so I definitely recommend checking it out. Here are […]

Read More →
October 13, 2024
Ladyhawke as inspiration for collaborative solo-play

I just watched Ladyhawke for the first time. Yes, I know I'm late to the party. However, it gave me a great idea for collaborative solo play in TTRPGs. Many of us play solo TTRPGs because we can't align schedules with others. What if we didn't have to? What if the lack of alignment was […]

Read More →
linkedin facebook pinterest youtube rss twitter instagram facebook-blank rss-blank linkedin-blank pinterest youtube twitter instagram