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Wilds devlog #4 - Companions

Wilds devlog #4 - Companions

It's been a while since I've shared an update on the game still tentatively named "The Wilds," but it's very much in progress. I've had a lot of fun balancing the dark, horror content of Grim Accoutrements with the lighter fantasy and whimsy of what this game is becoming. Below, you can see where so...
28th Jan 2023
Wilds devlog #3 - Exploring events & mechanics

Wilds devlog #3 - Exploring events & mechanics

In the last devlog I wrote about exploring potential SRDs to support the game. I found that a bit too restricting for the event and "map" type portion of things that I've been thinking about, so I've decided to concept out a few things. I may still revisit an SRD for the other aspects of a game, how...
5th Sep 2022
Wilds Devlog #2 - Basics, SRD

Wilds Devlog #2 - Basics, SRD

I recently wrote about starting the process of creating a game with an AI that I named named Dav. I have since continued with that project, though leaving Dav behind (sorry, robo-pal), having only utilized them during the initial concept phase while my brain was foggy from having covid. Dav and...
4th Aug 2022
Making games with an AI named Dav - Wilds Devlog #1

Making games with an AI named Dav - Wilds Devlog #1

A week ago a couple of my best friends and I went for dinner and caught covid. Since then, my brain-meat has been working at less than optimal capacity. While I took at least one day to sleep almost 18 hours straight, after that I was struggling to sit still and unproductive. I've been trying differ...
7th Jul 2022

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